![]() The combination to this lock is based on the number of moon, triangle, arrow, and square symbols you can find inside and outside of this building. Enter that room and then enter the shrine between the dog statues. Now you can slide open the door at the back of the dojo. Now, do the same with the statue on the right.Įxit the room. Look at the statue on the left and spin the dial anti-clockwise until the statue moves completely out of the way. Climb the steps up to the house, slide the door open, and enter.Įnter the hotspot on the left to get to this screen. Dock your boat at the jetty and disembark. Slide the door to the right and sail into the hotspot to enter the underground passage. ![]() Then, drag the fire from the right pyre to the one in the lighthouse. Walk left a bit to make the camera move around so you can see the lit torch. Drag the cog into the hole, then spin it clockwise to make the final pyre appear. With the two puzzles solved, take the cog from inside the safe, exit the ship, get back into your boat, and sail all the way back to the lighthouse.Įnter the lighthouse and walk around to beneath the area with the cog indentation. To solve the dial puzzle on the left, spin the three outer dials so the coloured symbols match the parts on the immovable central dial. The symbols are printed on the ship when you delve deeper and deeper into its bowels, and sometimes only seen in the middle of a fold. The answer to the symbol lock on the right is shown above. Keep going deeper into the ship until you come to a combination lock. Keep going right.ĭock underneath this shipwreck, get out of your boat, and enter the hotspot beneath the ship. Fold it back, sail to the right, and transfer the flame to the right-most pyre. Unfold this area to move the pyre closer to the burning torches on the left, then transfer the flame over. Now, go right.ĭrag the flames onto these two pyres and go right. Find the one that is already lit and drag the flame to the two you can see on the screen above. The goal in this section is to light all the funeral pyres. Double-tap on the water to sail to the right until you go past a lighthouse. Move the pieces of wood into position on the raft, then fold to get into the boat. ![]() Stand at the end of the jetty so the camera zooms into the driftwood in the river. Make the scene look like the image above and go up the steps on the far right.Įmulate the screenshot above and go to the steps on the far left.Ĭopy that there screenshot and walk over to the far right.įinally, make the scene look like the image up there and go left up the steps. Now, pull the cave to the left and exit on the other side. Go right, pull the cave entrance to the right, and enter it. You're now on the other side of the river. ![]() Enter the hotspot at the back of the scene and turn. Climb the stairs, enter the hotspot, and turn the page. Enter the hotspot on the left and turn the page. In this complete walkthrough to Tengami, we'll tell you how to solve every puzzle, find all the pink flowers, and finish your epic papery journey.Ĭheck out Part 1 of this walkthrough here. And if you get stuck, you can't rely on any hints or cheats to get through. You'll also have to solve tricky, and frequently abstruse, puzzles to proceed. Nyamyam Games's Tengami takes place inside an ornate Japanese pop-up book.Īs you saunter through this cardboard world, you'll turn pages to change chapters, unfurl flaps to reveal hidden passageways, and twist the page to make buildings fold in on themselves.
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